![]() SnowSculpt: Brush based sculpting modifier for snowmesh that lets you refine the surface of the snow. ![]() With detailed options to adjust perlin noise levels and dots noise parameters. SnowNoise: A procedural noise modifier works based on surface normals unlike default noise modifier. PolyPrint: A animatable procedural modifier that takes objects as input to create snowprints on snow mesh. FluffySnow: Modifier for mesher to make the snow fluffy. PS_FastSnow: An additional procedural object that creates snow mesh based on the topology of input object. ![]() PS_Flakes: Animated procedural snow flakes object with a variety of parameters to get the desired results. PS_Icicle: Icicle object that takes objects or particles as inputs to create icicles at the bottom of the objects. PS_Mesher: Mesher object that takes particles as input to generate the final snow mesh. PS_Particles: Procedural object that generates snow particles on input objects. Make your 3d assets’ winter versions with a click A variety of parameters lets you get the desired results in every situation. It includes 5 custom objects and 6 modifiers specificly designed for snow creation workflow. PolySnow Plus is a C++ based & multithreaded 3dsMax plugin that creates realistic snow with a click.
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